Creative Director / Art Director
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Explaining a complex game mechanic with tales of loyalty and vengeance.

Shadow of War’s unique Nemesis System turns random orcs you encounter on the battlefield into either full-blown enemies, or loyal allies, depending how you treat them.

To get a mass audience excited for this complex game mechanic, we created two reverse-chronological stories that dramatized how the orcs would act in-game. One about devoted orc friendship, and one about a vengeful orc foe.